#CLASS {CharInfo|battle_spam} #VAR level1_color {high,black} #VAR level2_color {grey} #VAR level3_color {yellow} #VAR level4_color {high,yellow} #VAR level5_color {green} #VAR level6_color {high,green} #VAR level7_color {red} #VAR level8_color {high,red} #CLASS 0 #CLASS {CharInfo|battle_spam|level1} #TRIGGER {({misses|tickles|bruises|scratches|grazes|nicks|scars|hits|injures|wounds|mauls|maims|mangles|mars})} {#SUBSTITUTE {%ansi(@level1_color)%1%ansi(normal)}} #CLASS 0 #CLASS {CharInfo|battle_spam|level2} #TRIGGER {({LACERATES|DECIMATES|DEVASTATES|ERADICATES|OBLITERATES|EXTIRPATES|INCINERATES|MUTILATES|DISEMBOWELS|MASSACRES|DISMEMBERS|RENDS})} {#SUBSTITUTE {%ansi(@level2_color)%1}} #CLASS 0 #CLASS {CharInfo|battle_spam|level3} #TRIGGER {- BLASTS -} {#SUBSTITUTE {%ansi(@level3_color)BLASTS%ansi(normal)}} #TRIGGER {-= DEMOLISHES =-} {#SUBSTITUTE {%ansi(@level3_color)DEMOLISHES%ansi(normal)}} #TRIGGER {*~* DESTROYS ~**} {#SUBSTITUTE {%ansi(@level3_colorDESTROYS%ansi(normal)}} #TRIGGER {~** PULVERIZES *~*} {#SUBSTITUTE {%ansi(@level3_color)PULVERIZES%ansi(normal)}} #TRIGGER {~** SHREDS *~*} {#SUBSTITUTE {%ansi(@level3_color)SHREDS%ansi(normal)}} #CLASS 0 #CLASS {CharInfo|battle_spam|level4} #TRIGGER {~<* ASPHYXIATES *~>} {#SUBSTITUTE {%ansi(@level4_color)ASPHYXIATES%ansi(normal)}} #TRIGGER {~<* ATOMIZES *~>} {#SUBSTITUTE {%ansi(@level4_color)ATOMIZES%ansi(normal)}} #TRIGGER {~<* FISSURES *~>} {#SUBSTITUTE {%ansi(@level4_color)FISSURES%ansi(normal)}} #TRIGGER {~<* RAVAGES *~>} {#SUBSTITUTE {%ansi(@level4_color)RAVAGES%ansi(normal)}} #TRIGGER {-=- VAPORIZES -=-} {#SUBSTITUTE {%ansi(@level4_color)VAPORIZES%ansi(normal)}} #CLASS 0 #CLASS {CharInfo|battle_spam|level5} #TRIGGER {~<* CREMATES *~>} {#SUBSTITUTE {%ansi(@level5_color)CREMATES%ansi(normal)}} #TRIGGER {~<* EVAPORATES *~>} {#SUBSTITUTE {%ansi(@level5_color)EVAPORATES%ansi(normal)}} #TRIGGER {~<* LIQUIDATES *~>} {#SUBSTITUTE {%ansi(@level5_color)LIQUIDATES%ansi(normal)}} #TRIGGER {~<* SUNDERS *~>} {#SUBSTITUTE {%ansi(@level5_color)SUNDERS%ansi(normal)}} #TRIGGER {~<* TEARS INTO *~>} {#SUBSTITUTE {%ansi(@level5_color)TEARS INTO%ansi(normal)}} #TRIGGER {~<* WASTES *~>} {#SUBSTITUTE {%ansi(@level5_color)WASTES%ansi(normal)}} #CLASS 0 #CLASS {CharInfo|battle_spam|level6} #TRIGGER {~<* ANNIHILATES *~>} {#SUBSTITUTE {%ansi(@level6_color)ANNIHILATES%ansi(normal)}} #TRIGGER {~<* EXTERMINATES *~>} {#SUBSTITUTE {%ansi(@level6_color)EXTERMINATES%ansi(normal)}} #TRIGGER {~<* IMPLODES *~>} {#SUBSTITUTE {%ansi(@level6_color)IMPLODES%ansi(normal)}} #TRIGGER {~<* SHATTERS *~>} {#SUBSTITUTE {%ansi(@level6_color)SHATTERS%ansi(normal)}} #TRIGGER {~<* SLAUGHTERS *~>} {#SUBSTITUTE {%ansi(@level6_color)SLAUGHTERS%ansi(normal)}} #CLASS 0 #CLASS {CharInfo|battle_spam|level8} #CLASS 0 #CLASS {CharInfo|battle_spam|level7} #TRIGGER {-* GLACIATES *-} {#SUBSTITUTE {%ansi(@level7_color)GLACIATES%ansi(normal)}} #TRIGGER {~<* METEORITES *~>} {#SUBSTITUTE {%ansi(@level7_color)METEORITES%ansi(normal)}} #TRIGGER {~<* NUKES *~>} {#SUBSTITUTE {%ansi(@level7_color)NUKES%ansi(normal)}} #TRIGGER {~<* RUPTURES *~>} {#SUBSTITUTE {%ansi(@level7_color)RUPTURES%ansi(normal)}} #TRIGGER {~<* SUPERNOVAS *~>} {#SUBSTITUTE {%ansi(@level7_color)SUPERNOVAS%ansi(normal)}} #CLASS 0