#CLASS {ozzywalks|amulet} #PATH {Aardwolf Estates 2000} {run ewn7w2nw2n3wn3wn3w3nw} #PATH {Aardwolf Isle Estates} {run u29e} #PATH {Aardwolf Real Estates} {run dwunsene4n} #PATH {Aardwolf Zoological Park} {run d2s8en6e} #PATH {Adventurers Guild} {run du;.(open south;s)} #PATH {Adventurers Wayhouse} {run 2w3n2ws} #PATH {All in a Fayke Day} {run unwn10wd} #PATH {Amador} {run wse8se2n} #PATH {Amazon Nation} {run unw2nw4nw2n} #PATH {Amusement Park} {run dw2ue} #PATH {Ancient Greece} {run s5wnw5nwn4w} #PATH {Antharia} {run dsws3wnew3n8wd} #PATH {Anthrox} {run d2s8wsenunusw2n2w} #PATH {Arboria} {run d6sds2end} #PATH {Archipelago of Entropy} {run 2w4nwn3wnw2n7wd} #PATH {Arisian Realm} {run w4n8ese} #PATH {Art of Melody} {run d2s5ws;.(dance)} #PATH {Artificer's Mayhem} {run ws3e19sen} #PATH {Astral Travels} {run dsws3wnwu3wsws6wu} #PATH {Avian Kingdom} {run dsws3wnwu3wsws9w3u3wn;.(enter portal);run e2u} #PATH {Aylor} {run d} #PATH {Beer Goblins} {run dw2u2sw5sn} #PATH {Black Lagoon} {run 2n2w7n14wn} #PATH {Black Rose} {run 2w10nu} #PATH {C_Abend} {run w} #PATH {C_Alagh} {run e} #PATH {C_Gelidus} {run n} #PATH {C_Mesolar} {run d2s8w} #PATH {C_S Ocean} {run sw12n} #PATH {C_U Oceans} {run u} #PATH {C_Vidblain} {run ewn7w2nw2n3wn3wn3w3nw;.(goto pdune);run 2se2ses4e7s} #PATH {Call of Heroes} {run d2n2w;.(open west;w);run wn;.(knock door)} #PATH {Canyon Memorial Hospital} {run nese3s2e} #PATH {Casino} {run d2s4w3s3w;.(open south;s)} #PATH {Castle Reinhold} {run dwun5sw4sw2se} #PATH {Castle Vlad-Shamir} {run 4e11se} #PATH {Cataclysm} {run d8seneue2s3ws2wn3ws} #PATH {Chaprenula's Laboratory} {run dsws3wnewses4e8sj;.(open east;e);run es;run s2ed4n} #PATH {Chasm and The Catacombs} {run d2s8wsenunuw4d;.(open west;w);run ds;run 2wnwdwn} #PATH {Chessboard} {run d2s5es;.(watch game);run e} #PATH {Child's Play} {run dwusws2e4se3sen} #PATH {Christmas Vacation} {run n8en} #PATH {Circus} {run dwu5sesw2s} #PATH {ClanAmazon} {run d2sde} #PATH {ClanBard} {run dwu} #PATH {ClanCabal} {run d2su} #PATH {ClanChaos} {run dsu} #PATH {ClanCrimson} {run d13s2w;.(open south;s);run s} #PATH {ClanCrusader} {run dsws} #PATH {ClanDaoine} {run d10s2ese2se5sd} #PATH {ClanDominion} {run dnw} #PATH {ClanDragon} {run dsd} #PATH {ClanDruid} {run d10s2ese2se5s2un} #PATH {ClanEmerald} {run dnd} #PATH {ClanGaardian} {run d4sw} #PATH {ClanHook} {run d10s2ese2se4sd} #PATH {ClanImperium} {run dse} #PATH {ClanLight} {run d2s8wsend} #PATH {ClanLoqui} {run d2e} #PATH {ClanMasaki} {run d2s4ese} #PATH {ClanPerdition} {run d6sd} #PATH {ClanPyre} {run d2s4e3s2ed} #PATH {ClanRetribution} {run d2s8wse4n3w;.(open south;s);.(open south;s);run d} #PATH {ClanRogues} {run dnu} #PATH {ClanRomani} {run d10s2ese2se2s2en} #PATH {ClanSeekers} {run d8su2n} #PATH {ClanShadokil} {run ded} #PATH {ClanTanelorn} {run d8sene} #PATH {ClanTao} {run d2s8wsenu} #PATH {ClanTouchstone} {run d10s2ese2s2en} #PATH {ClanTwinlobe} {run d2neu} #PATH {ClanVanir} {run dne} #PATH {ClanVanir} {dne} #PATH {ClanWatchmen} {run d6su} #PATH {Coral Kingdom} {run dwuw} #PATH {Cougarian Queendom} {run dsws3w2n2es2eses2enwnw3n} #PATH {Courts of Chaos} {run 2w4nwn7wn} #PATH {Covenant of Mistridge} {run d8seneuesw} #PATH {Coven} {run d6sues3n4e2n2e4n} #PATH {Cradlebrook} {run ewn7w2nwn12wsw} #PATH {Crystalmir Lake} {run 2e4n6ed;.(open north;n)} #PATH {Cthos Mishrak} {run 2e4ne3n3en} #PATH {Curse of the Midnight Fens} {run dw2usw5nw16nws} #PATH {Dark Elf Stronghold} {run dsws3wnuse2nw3nu;.(open north;n);.(open west;w)} #PATH {DarkLight} {run ewn7w2nw2n3wn3wn3w3nw;.(goto pdune);run 2se2sese10s2d} #PATH {Darkside of Dominia } {run d2s8e3n2enenen3e2n;.(enter jet);run n} #PATH {Deadlights} {run 7ws2nun2ununwn4u} #PATH {Death Gate Cycle} {run d8seneueu;.(vis;say yes;invis)} #PATH {Death's Manor} {run dwun9s} #PATH {Deathtrap Dungeon} {run d8su2nwdn} #PATH {Den of Thieves} {run dsws3wnwu4ese} #PATH {Descent to Hell} {run 2e4n6edw} #PATH {Desert Doom} {run ewn2w17nununu3ws3wne} #PATH {Desert Prison} {run ewn4w10n2e} #PATH {Diamond Soul Revelation} {run dsws3wnws} #PATH {Dominia} {run d2s8e3n2enenen3e} #PATH {Dortmund} {run d2s27e2w} #PATH {Drageran} {run d8su2nwde3s8e2n} #PATH {Dragon Cult} {run dsws3wnwun8e} #PATH {Dragon Mountain} {run w11s;.(open up;u)} #PATH {Dragon Tower} {run dw2use3se7s} #PATH {Dread Tower} {run dwuns3ws3wn} #PATH {Dune} {run ewn7w2nw2n3wn3wn3w3nw;.(goto pdune)} #PATH {Dungeon of Doom} {run ew3sw5sd} #PATH {Dwarven Kingdom} {run dsws3wnwuws} #PATH {Earth Plane 4} {run dsws3wnus4e3n2en14e} #PATH {Eighteenth Dynasty} {run dsws3wne4w2sws2w3n;.(open down;d);run 3dw;run s} #PATH {Elemental Canyon} {run dsws3wne4d;.(open west;w);run 24ws;run us4d} #PATH {Eternal Autumn} {run w12e} #PATH {Fabled City of Stone} {run dsws3w2nwses3ed} #PATH {Faerie Tales II} {run d8seneu2e} #PATH {Faerie Tales} {run d6sues} #PATH {Falcovnia} {run dwue2se4sun} #PATH {Fantasy Fields} {run d2s8e3n2en3e;.(sleep;wake)} #PATH {Fire Newts } {run dsws3wne4w2sw3sw4swsw} #PATH {Flying Citadel} {run ewn6w5n2d} #PATH {Foolish Promises} {run 2n2w2n18wu} #PATH {Forest of Li'Dnesh} {run dwusws2e4ses2es5e} #PATH {Fort Terramire} {run dsws3wneu} #PATH {Fortress of Angband} {run 7ws2nun2un2uwndn} #PATH {Gallows Hill} {run se18n} #PATH {Gauntlet} {run dsws3wne4w2sws2w} #PATH {Giant's Pet Store} {run d2s8en7e3n3w2s;.(open south;s);run s} #PATH {Gilda} {run dsws3wndnw4s} #PATH {Gladiator's Arena} {run u5en22eu} #PATH {Goblin Fortress} {run ws6esese8s;.(open down;d);run n} #PATH {Goblin Path} {run dwusws6e} #PATH {Gold Rush} {run dwunsen2en2e} #PATH {Graveyard} {run d6sues3n4e2ne7n} #PATH {Hades} {run ws6e6sen} #PATH {Halls of the Damned} {run 13wne} #PATH {High Tower of Sorcery} {run dsws3wnwunenen2en2e} #PATH {Highlands} {run dwue2sws6wn} #PATH {History of Black Adder} {run dwues7ws2wsws2wn} #PATH {Hotel Orlando} {run dwuns3w3n} #PATH {Icy Caldera of Mauldoon} {run n2s9w} #PATH {Illoria} {run w7n6e3nen} #PATH {Imperial City of Reme} {run ewn7w2nw2n3wn3wnwe} #PATH {Infestation} {run d2s8e6n} #PATH {Insanitaria} {run dsws3wne2w5sen4es2w4ses;.(open east;e);run en;run de;.(enter cave)} #PATH {Into the Long Night} {run 2w4sw16sde} #PATH {Island of Lost Time} {run dsws3wnwu2n2wn5w} #PATH {Isle of Quake} {run dsws3wnewn3es8e} #PATH {Jenny's Tavern} {run 2w3n2ws;.(open south;s);run es;run eu3w;.(open north;n);.(enter light);.(open east;e);run es;run es} #PATH {Jungles of Verume} {run dsws3w2n} #PATH {Kerofk} {run dsws3wnew4s} #PATH {Killing Fields} {run 2e6nws} #PATH {Kingdom of Ahner} {run dwuns2e7se} #PATH {Knossos} {run s5wnw5nwn4w6se3nenwnd} #PATH {Kul Tiras} {run 2w4sw3s5w9se} #PATH {Labyrinth} {run dsws3wne4w7s} #PATH {Land of Legend} {run d4nw;.(open north;n);run ne;run 2nen} #PATH {Lost City of Atlantis} {run se2ne4neswsw} #PATH {Lowlands} {run d4nw;.(open north;n);run ne;run 7nwu} #PATH {MYST} {run d8su2nwdsw4swnw} #PATH {Magical Hodgepodge} {run d2s8e9n2w6n} #PATH {Market Road} {run d6suesn7wn2e} #PATH {Marshlands of Agroth} {run d6sues2n11e} #PATH {Masquerade Island} {run 2w4nwn3wnw3nwn2w5n2w13n} #PATH {Mirror Realm} {run d2s8e3n2enenen3e2ne} #PATH {Misty Shores of Yarr} {run se2ne5nen14e} #PATH {Monastery} {run d2s27ew3su2wn2e} #PATH {Mossflower Wood} {run dsws3w2nwnen6e} #PATH {Mountains of Desolation} {run 7wsn} #PATH {Nanjiki} {run unw2nw4nw2nes4ese2sd} #PATH {Necromancers' Guild} {run d6sues3n4e2ne7nes2e2se4s;.(open south;s);run 2s} #PATH {New Thalos} {run s5w15n8e} #PATH {Northstar} {run dwus5nun} #PATH {Nottingham} {run unw2n8wn2wn} #PATH {Old Cathedral} {run d2s27e10wn} #PATH {Old Thalos} {run s3w16nwsws} #PATH {Olde Worlde Carnivale} {run d2s8e2s} #PATH {Onslaught of Chaos} {run d2s8wsenunusen2ws} #PATH {Oradrin's Chosen} {run wse12se12se} #PATH {Orchard} {run d2s8enen} #PATH {Oz} {run dsws3wnwu3nw} #PATH {Paradise Lost} {run dsws3wnu5s4w2sw} #PATH {Peaceful Giant Village} {run 7ws3n} #PATH {Pirate Ship} {run dwuen} #PATH {Pompeii} {run ewn7w2nw2n3wn3wn3w3nw;.(goto ppom)} #PATH {Port} {run d2s8wsenunusen3w} #PATH {Prison} {run d8su2nwden2w2n} #PATH {Qong} {run unwn20wu} #PATH {Raganatittu} {run dsws3w2nwnenene} #PATH {Ranger Heaven} {run ew2s7wu} #PATH {Rat's Lair} {run d13s2w;.(open south;s);run d} #PATH {Realm of Evil Heroes} {run ewn7w2nw2n3wn3wnw6e2s3e;.(open down;d);run wn;run 2n3es;.(open south;s);.(open south;s);run s;.(open west;w);run 2w} #PATH {Realm of the Zodiac} {run 2w18se3s} #PATH {Reman Conspiracy} {run ewn7w2nw2n3wn3wnw6e2s5e2s} #PATH {River of Despair} {run d6sues2nw7n} #PATH {Rokugan} {run ew3se} #PATH {Ruins of Diamond Reach} {run ne11se2nw3n} #PATH {STTNG} {run ewn7w2nw2n3wn3wn3w3nw;.(goto pst);.(enter ferengi)} #PATH {Salt Flats} {run ewn2w17nun} #PATH {Sanctity of Eternal Damnation} {run 2n2w2n9w;.(open down;d)} #PATH {Scarred Lands} {run d8su2nwds;.(enter crack)} #PATH {School of Horror} {run 2w4nw9n} #PATH {Sen'Narre Lake} {run dwuswswsw5s;.(open north;n)} #PATH {Seven Wonders} {run s5wnw5nwn4w6swn} #PATH {Shadar Logoth} {run dwue2sws6w2nese4n2eu} #PATH {Shadows of Minos} {run ews16w} #PATH {Shayol Ghul} {run w17su} #PATH {Silver Volcano} {run 2w2s2w} #PATH {Siren's Oasis Resort} {run dwuswse9s} #PATH {Slaughter House} {run 2w4nwn3w4n} #PATH {Snuckles Village} {run d6sues3nen} #PATH {Solace} {run dwune} #PATH {Soulblade} {run ws4e13sw;.(enter map);.(enter china)} #PATH {Star Wars} {run ewn7w2nw2n3wn3wn3w3nw;.(goto pult);run 2en17en} #PATH {Stardock} {run s10en;.(enter mandala)} #PATH {Stonekeep} {run 2w4s8w;.(jump shaft)} #PATH {Storm Mountain} {run dsws3wnue} #PATH {Sundered Vale} {run sw19n} #PATH {Swordbreaker's Hoard} {run n12w} #PATH {Tai'rha Laym} {run wse3se2n} #PATH {Takeda's Warcamp} {run d8seneue2s3wsw2n} #PATH {Talsa} {run se16se} #PATH {Temple of Shal'indrael} {run dwunsws} #PATH {Temple of Shougoth} {run 6eswn} #PATH {Temple of the White Lotus} {run dsws3wne3w2s} #PATH {Three Pillars of Diatz} {run dw2use4nwnus} #PATH {Tir na nOg} {run unw2n8wne} #PATH {ToL} {run dwunsen2e6nu} #PATH {Tournament Camps} {run d2s8wse2se2s} #PATH {Town of New Ofcol} {run dwu2s} #PATH {Tsuranuanni} {run us5ws3ws2w2su;.(enter rift)} #PATH {Ultima} {run ewn7w2nw2n3wn3wn3w3nw;.(goto pult)} #PATH {Underdark} {run dsws3wne4d;.(open west;w);run 2sw;run w5sw6s3e} #PATH {Unearthly Bonds} {run d6sueu;.(open west;w)} #PATH {Verdure Estate} {run s3w16nwsw2s5wswsen} #PATH {War of the Wizards} {run dsws3wnde} #PATH {Wedded Bliss} {run dwuns4e11s} #PATH {Were Wood} {run unw2nw3nws} #PATH {Winterfell} {run d6su2e} #PATH {Woobleville} {run d6suedn} #PATH {Wood Elves of Nalondir} {run ewn7w2n13w} #PATH {Wyrm} {run 2e4n6edwd6w2des2en2es2ene2dswn2ws4wn2wd2es3enes2en2e2s5d} #PATH {Xyl's Mosiac} {run 2w4nwn3wnw3nwn2w3n2w} #PATH {Yggdrasil} {run dwuwus5e2s3e2su} #PATH {Yurgach Domain} {run d8su2nwdene} #PATH {Zangar's Demonic Grotto} {run dsws3wne4d;.(open west;w);run 4w;.(open south;s);run 3sw;.(open west;w);run 2sw;run 3wsesesd2w2ds;.(open down;d);run ws;run d} #PATH {Zyian} {run 2w4sw9sn} #CLASS 0